Week 6


Hello guys for this week we've been working on bugs reported during playtesting so we can make the game experience as better as possible:

Vitor

- We fixed some bugs regarding the quest system so it's way more polished and enjoyable;

- We added a new Boss Fight that the player will be able to experience in the new Dungeon Level;

Tomás

- Progression is now smoother by making experience required to level up follow a level curve

Pedro

- This week we tried to optimize the HUB level to improve performance and then implemented changes based on the feedback received from play testing;

- We started implementing design changes to the new dungeon to improve player experience and enjoyment;

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